Streaming and OTT
How to Start a Video Store With Partner Catalogs and Channels
Short answer
To start a video on demand store without your own library, decide how each title is sold, recruit partners who own rights, agree revenue share and territories in writing before listing, measure viewing, settle on statements you can reproduce, and handle store billing rules for apps. Launch with a few partners in one territory, then widen.
Key takeaways
- You do not need your own films to open a store, but you do need partners with rights and written terms for each title.
- Decide per title whether it sits in a plan, rents, sells, carries ads or needs a ticket, because that choice sets the price and the partner's share.
- Revenue share is a variable you set, not a fixed number, and the formula should be simple enough that a partner can check it.
- Apps that sell digital video on iOS and Android must follow Apple's and Google's in-app purchase rules, while web sales run on your own processor.
- Protect the catalog with server-side entitlement checks and signed links, and treat DRM as a separate decision driven by your licenses.
- Start with a few partners in one territory so you can test statements and payouts before volume arrives.
On this page 10 sections
You can start a video on demand store without owning a single film. The store's job is to sell access to other people's titles, which means your inventory is a set of agreements. Open it in this order: decide how each title is sold, recruit partners who hold the rights, write the revenue share and territories down before anything is listed, measure viewing, settle on statements a partner can check, handle store billing rules, and launch with a few partners in one country before you widen.
This guide is for distributors, aggregators, broadcasters, rights holders and course or event sellers who want a storefront and do not want to make content. The software side is a solved problem: a ready-made white-label OTT storefront gives you plans, rentals, purchases, an ad-supported tier and a partner console. The harder work is commercial, and that is what the sections below cover.
Who this model suits
A partner-led store fits sellers who hold or can get rights to other people's titles and want one place to sell them. These are the common cases:
- Distributors and aggregators with rights to many small catalogs and no consumer outlet of their own.
- Regional broadcasters who want a branded on-demand offer next to their channels.
- Rights holders and studios that want to run their own storefront, with free and paid access side by side.
- Course and event sellers, where partners act as instructors or leagues and plans, per-title purchases and ticketed events map naturally.
- Niche curators who pick a genre, language or community and assemble partner titles around it.
It does not suit a seller with no way to obtain rights. Acquiring titles and holding the right to sell each in each territory is your work and your legal responsibility, not something software provides. If you are still deciding between producing and licensing, our guide to how to license content for streaming describes the deal structures, and the same logic holds for films, series and drama.
Decide how each title is sold
Before you recruit anyone, settle the sales models, because they decide what you offer a partner. A title can be sold in one of five ways, and in a mixed store the same title can carry several of them.
| Model | What the viewer gets | What the partner earns from | Best used for |
|---|---|---|---|
| Plan inclusion | Access while subscribed | A share of plan revenue, usually by viewing | Back catalog, series |
| Rental | A window to start and a window to finish | A share of each rental | New releases, one-time viewing |
| Purchase | Ongoing access to one title | A share of each sale | Favorites, boxsets |
| Ad-supported | Free viewing with breaks | A share of ad revenue, if any | Audience building |
| Ticketed live access | A live event or its replay | A share of ticket sales | Sports, premieres, classes |
A common sequence is to release a new title as a rental or purchase first, then move it into a plan tier as demand settles. Our guide to how digital movie rentals work covers the two timers and the overlap rules. The store checked for that guide, including the Apple TV app, describes rentals as a 30-day start window and a 48-hour finish window, so viewers arrive expecting something similar.
Two points keep the plan honest. Never offer the same right at two prices in the same territory. And avoid putting a title in a plan before its partner has agreed in writing, because plan inclusion changes how the partner is paid.
Recruit partners
Partners decide whether to list with you by asking three questions. Will my titles be seen, will I be able to see what happened, and are the terms clear. Build the pitch around those answers.
What partners want
- Visibility. Merchandised rails, genre pages, trailers, and a clear place in search. A partner with a hundred titles wants to know where each appears.
- Reporting. Views and watch minutes per title, in a console they can open without asking you. A partner who has to email for numbers will assume the worst.
- Clear terms. A share, a payout date and a way to leave, in plain language.
- Control. Some say over price, territory and presentation, even if the operator holds the final word.
Where to find them
Start with people who already know you: producers you have worked with, distributors in your language or region, and channel owners who want an on-demand home. Use the approval workflow as a filter. Each submitted title is reviewed before it reaches the catalog, so you can refuse anything that lacks clean rights or complete metadata. For a model of how a partner relationship runs after signing, look at how other platforms treat suppliers in our guide to creator payout schedules, since the payment rhythm questions are the same.
Set terms before listing
Terms are the product you sell to partners. Write them before the first upload, because settlement will use whatever you recorded at approval.
The terms to fix
- Revenue share. What the partner earns on each model, and on what base.
- Territory. Where the title may be offered, and for what dates.
- Price control. Who sets rental and purchase prices, and how a change is agreed.
- Window rules. The start and watch windows, if the contract sets them.
- Content protection. Whether a DRM system is required.
- Payout. Statement date, payout date, minimum amount and who approves.
- Exit. Notice period and what happens to viewers who bought a title.
Revenue share is a variable, not a number
Operators often ask what share partners get. There is no standard answer, because the right share depends on what you provide, what you pay out of the gross, and what partners can get elsewhere. Treat it as a dial. Our guide to how to choose a platform commission rate builds the break-even logic, and the same method applies here. What matters for a video store is the base the share applies to, because that changes the arithmetic as much as the percentage.
| Base | How it works | Effect on the partner | Effect on you |
|---|---|---|---|
| Gross price | Share of what the viewer paid | Simple, but ignores fees | You carry the fees out of your part |
| Net after fees | Share of what is left after processing and store fees | Fees reduce their income | Fees are shared |
| Watch minutes from a pool | A set share of plan revenue divided by minutes watched | Income follows viewing | You control the pool size |
A worked example with invented numbers
These numbers are an example, not a recommendation or a market rate.
Rental, share of net. A partner's film rents for 5. Assume payment processing and store fees together cost 15%, which is 0.75. The net is 4.25. If the agreed share is 60% of net, the partner earns 2.55 and you keep 1.70 before your own running costs. If a viewer rents it 1,000 times in a month, the partner is owed 2,550 and you keep 1,700.
Plan pool, share by watch minutes. Say you set aside 1,000 from a month of plan revenue as the pool for partner titles. Partner titles were watched for 20,000 minutes in total, and partner A's titles for 12,000 of them. Partner A is owed 12,000 over 20,000 of the pool, or 60%, which is 600. Partner B, with 8,000 minutes, is owed 400. The partner can check this arithmetic because the statement shows the minutes and the pool.
The first model rewards sales and the second rewards viewing, so they can sit together: rentals pay by sale, and plan inclusion pays by minute. Begin with a straightforward share and add complexity only when a partner brings enough volume to justify it. A partner who wants a guaranteed floor or a different share in each country is asking for a calculation engine, so bring the draft agreement to the scoping call. For the operator side of the model, see the Amazon Prime Video clone business model page.
Measure and settle
Partners trust a store when the numbers can be reproduced. The loop from viewing to payment has five steps, and each should be something an operator can inspect.
- Log the viewing. Each play adds watch minutes against the title and its partner.
- Record the sale. Each rental or purchase is stored with its price and fees.
- Build the statement. At period end, the share formula runs over the log and shows its working.
- Reconcile. A person compares the statement with the payment provider's reports and checks any gap.
- Approve and pay. The partner requests a payout from the console, and an operator approves before money moves.
In our build, viewing is measured in watch minutes at title level, partners see their own statements and earnings, and payout requests route to an operator for approval before settlement. A partner sees only their own numbers, never other partners' or your financials, and you should make that promise explicit in the agreement. Nothing is paid on estimates. Roles are scoped, so a content manager, a partner manager and a finance approver each see only their own area.
Habits that prevent disputes
- Keep a record of the agreement behind every title, so the territory and share you enter match the contract.
- Ask whether a statement can be reproduced for an earlier period, since partners question old numbers when the relationship is under strain.
- Assign a named person to settlement questions. Accuracy keeps partners, and a quick answer keeps their goodwill.
- Check how many days pass before a rental payment reaches your account and how refunds are handled, since delays hit your cash flow before they hit the partner.
Budget people time for this work. It rises with every partner, so treat it as a recurring staff cost, not a one-time setup task.
Payments and the app store rules
How viewers pay depends on where they buy, and the stores have rules for digital video sold inside apps.
Sales on your own site
A purchase made in a browser on your domain uses the payment provider you choose. In our build, plans, rentals and purchases run through providers you choose per market, with invoices and history for each viewer. Rentals and purchases create many more transactions than monthly plans, and fixed fees take a larger share of small payments, so run a small test payment through every provider before launch to learn the real fees and settlement times.
Apple
Apple's App Review Guidelines require in-app purchase to unlock features, functionality or content, and name subscriptions and premium content access among the examples. They list exceptions, including apps that give access to content a user acquired on another platform, provided the same items are also sold as in-app purchases in the app, and apps that sell physical goods or services consumed outside the app. Credits bought through in-app purchase may not expire. Rules about linking to outside purchase pages differ by storefront and by entitlement, so read the current text for each country you serve.
Google Play's Payments policy requires Google Play's billing system for digital goods sold inside apps, including subscriptions and app features. It exempts physical goods and certain services, and it allows apps that only let users log in and watch content bought elsewhere. Some regions have programs for alternative billing, so check eligibility for your market.
Designing around it
These rules change how you price. A rental sold in an iOS app carries the store's commission and the same rental on the web does not, so some operators price by channel and others keep one price and accept the lower margin in apps. Our guide to Apple and Google in-app purchase rules for digital goods goes through the decision by product type, and the answer should be written into your partner terms, because the base for the share is affected. This is planning guidance and not legal advice.
Protect the catalog
Partners will ask how you stop their titles from leaking. Answer in layers, and be honest about where each layer stops.
| Layer | What it does | How we provide it |
|---|---|---|
| Entitlement check | The server confirms the viewer holds a right on every play request | Available |
| Signed media links | Stream links that expire, so a copied link stops working | Available |
| Token-based API authentication | Requests carry a token the server verifies | Available |
| Territory enforcement | Availability is enforced at the entitlement layer, not just hidden in the interface | Available |
| DRM (Widevine, FairPlay, PlayReady) | Encrypts the stream and controls licenses on the device | Set up for your build (confirm scope with us) |
Owned and independent titles are usually fine with signed links and server-side checks. Studio licensing often names a DRM system. Apple describes FairPlay Streaming as technology for encrypted delivery, key exchange and protected playback on its platforms, and Microsoft's PlayReady as a way to define and enforce rights, including expiration dates and output restrictions. Each needs a license service and a per-title or per-license cost. If any partner contract mentions DRM, treat it as a launch requirement, since it affects hosting design and budget, and read our Widevine, FairPlay and PlayReady comparison early.
A simple test for territory rules: set a title to unavailable in one country and confirm a viewer there loses access at once, not after the next app update.
Channels, bundles and add-ons
Many operators ask about selling channels. There are three things the word can mean, and they differ in what they need.
- Bundles and boxsets. Several titles priced as one item, sold outright or gated to a plan tier. Available with our platform.
- Partner catalogs. A partner's titles listed beside yours under revenue share. Available with our platform.
- Add-on channels. Another provider's subscription sold as a separately billed extra. We set this up for your build.
Prime Video shows the third pattern. Amazon's description of add-on subscriptions says viewers manage them inside the Prime Video app and pay only for those they want, and its help page on add-on costs says they are additional paid subscriptions billed separately from the base membership and come from third-party providers. The software is a small part of that model. The larger part is a commercial agreement with each provider on price, trial and cancellation. For how that compares with other models, see apps like Amazon Prime Video compared by pay model.
Launch in stages
A store that opens wide on day one has to fix its mistakes in public. Stage it instead.
- Stage 1: terms and test partners. Sign three to five partners with clean rights. Load their titles, check metadata and artwork, and set territory and price per title.
- Stage 2: one territory. Open in one country with one payment provider. Run test payments, a test rental from first play to expiry, and a test payout.
- Stage 3: first statement cycle. Produce a real statement for each partner, reconcile it, and approve a first payout. Fix every question partners raise.
- Stage 4: widen the catalog. Open partner submissions to a wider group, now that the review process is proven.
- Stage 5: widen the map. Add territories and payment methods one at a time, checking sample titles in each after loading.
- Stage 6: add models. Introduce plans, then ad-supported access, once you have the viewing and the partners to make them worthwhile. Many operators begin with rentals and plans.
A ready-made Amazon Prime Video clone script goes live in 6 working days from our side, and content preparation is usually the longest task on yours, so start it early. Tailored work such as Smart TV apps, DRM or special settlement formulas takes 2 to 8 weeks. We deliver Android, iOS and web with QR handoff to a television, and we set up television apps for your build, so tell us at kickoff if most viewing will happen on a TV.
Your checklist and next step
- Written list of how each title will be sold, by territory.
- Three to five partners with rights agreements on file.
- A revenue share formula, with its base and payout rhythm, that fits on one page.
- A decision on who sets prices and how a change is agreed.
- A payments plan for the web and a store-billing plan for each app.
- A content protection decision, with DRM confirmed or ruled out against the contracts.
- A named person for partner questions and a calendar for statements.
If the list is mostly filled in, you are ready to scope a build. Our Amazon Prime Video clone development company page explains what we build, support and hand over, including 60 days of technical support and a year of updates, and how it works shows the path to launch. Bring the draft partner agreement to the first call, since it settles the questions that cause the most rework.
Questions and answers
Do I need my own content to start a video on demand store?
No. A store can list partner catalogs under agreed terms, and many operators begin that way. You still need the right to sell each title in each territory, which comes from a written agreement with the rights holder. Without it, you have an app and no inventory, so secure the first few partners before you finish the build.
How do partners get paid?
Usually from a statement built on measured sales or viewing, then approved and paid on a schedule. In our build, viewing is measured in watch minutes per title, partners see statements in their own console and request payouts, and an operator approves each payout run. Agree the formula and the payout rhythm in writing before the first title goes live.
Can partners set their own prices?
They can if you let them. Many operators keep price control so the catalog stays coherent, and let partners suggest a price that the operator approves. In our build the operator reviews each submitted title and sets terms before it reaches the catalog. Decide who sets the price, and write down what happens when a partner wants to change it.
Do I need DRM?
It depends on your licenses. Independent and owned titles are often delivered with signed links and server-side checks. Studio contracts frequently name Widevine, FairPlay or PlayReady as a condition. We set up DRM for your build as tailored work, so check the contract language before you commit to a launch date.
Can I sell channel bundles or add-on channels?
Our platform covers plans, bundles, boxsets and partner catalogs under revenue share. A model where another provider's channel is sold as a separately billed extra, as Prime Video does with its add-on subscriptions, is something we set up for your build. It also needs a commercial agreement with each provider, which is separate from the software.
Do I have to use Apple's and Google's billing?
For digital video sold inside an iOS or Android app, generally yes. Apple's guidelines require in-app purchase to unlock content and features, with listed exceptions, and Google's payments policy requires Play billing for digital goods in apps. Sales on your own website use your payment processor. Read both policies for your exact flow and ask a lawyer about edge cases.
How many partners should I launch with?
Few. Three to five partners with clean rights and complete metadata teach you more than twenty with gaps. Use the first group to test ingest, territory settings, statements and payouts. Open the catalog wider only when your team has the staff to review submissions and has settled the revenue share in writing.
Sources
- Apple Developer: App Review Guidelines (3.1 Payments)
- Google Play Console Help: Payments policy
- Amazon: What are Prime Video add-on subscriptions and channels
- Prime Video Help: Understand Prime Video Add-On Subscription Costs
- Apple Developer: FairPlay Streaming
- Microsoft Learn: PlayReady overview
- Apple Support: Rent movies from the Apple TV app
Checked in October 2026. Rules, fees and programme terms change; confirm on the source before you rely on them.
Independence note. GetFame is an independent software company. Amazon Prime Video is a trademark of its owner and is named here only to describe a category of platform. GetFame is not affiliated with, sponsored by or endorsed by Amazon Prime Video.
Keep reading
How Digital Movie Rentals Work: Windows, Expiry, Pricing
How do digital movie rentals work? Learn the start window, the watch window, what happens at expiry, how rentals are priced, and what a platform must build.
Apps Like Amazon Prime Video: Options Compared by Pay Model
Apps like Amazon Prime Video compared by how you pay: subscription library, rent or buy store, add-on channels, and free with ads, plus what to pick.
How to License Movies and Series for a Streaming Platform
How to license content for a streaming platform: rights as a bundle, territory and window, deal structures, what licensors ask, and three routes to a catalog.